May 16, 2009, 01:01 AM // 01:01
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#21
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Quote:
Originally Posted by Jaigoda
Also, if I'm correct, any +damage given from buffs (so possibly minus the Barbs damage, since it's on the necro's side) will be multiplied by Asuran Scan. This means that if you actually have 8 in asura and use a maxed SoH, you should get around 44 damage from the SoH buff alone (45/46 with maxed title)! Add in EBSoH, OoP, Barbs, and MoP... you should hit over 100 easily for every hit, and I'm sure you could get around 200 DPS. LF is sexy, lol.
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But that is just based around 1 skill. If your PuG'ing db+ms spam would be superior.
As for the OP's build WoTa almost has no purpose as Critical Agil takes the IAS might as well use moebius strike.
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May 16, 2009, 02:45 AM // 02:45
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#22
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Krytan Explorer
Join Date: Oct 2007
Guild: IGN Eat Scythes
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Quote:
Originally Posted by Bowstring Badass
But that is just based around 1 skill. If your PuG'ing db+ms spam would be superior.
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If you're pugging, then why in the world are you using LF? This is pretty much solely a team build. It's kind of like B/P, where it is only really successful in a build that revolves around it, though 'Sins have the advantage of other extremely useful builds. And just so you know, MS>DB pretty much will always beat out LF in terms of potential DPS, but the fact that it has to use 1-2 skills before getting to DB and Moebius, means that if a foe is going to die in 2 seconds, beats it out simply because its elite has a use
Quote:
Originally Posted by Bowstring Badass
As for the OP's build WoTa almost has no purpose as Critical Agil takes the IAS might as well use moebius strike.
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QFT, sadly. It's hard making good non-meta builds simply because all but a small handful of Sin elites are at all usable.
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May 16, 2009, 06:27 AM // 06:27
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#23
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Frost Gate Guardian
Join Date: Jun 2007
Profession: A/
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namely [assault enchantments] [seeping wound] [golden skull strike] [temple strike] [siphon strenght] [shroud of silence] [way of the empty palm] [beguiling haze] [shadow shroud]
Some of these are semi-viable, but skills like [[way of the empty palm] are right down useless and outclassed by several other non-elite like [[way of the lotus] and [[attacker's insight].
anyways, is there a viable way to allow an assassin keep Save Yourselves up almost the entire time?
Last edited by RadaArashi; May 16, 2009 at 06:31 AM // 06:31..
Reason: wtb bbcode :(
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May 16, 2009, 01:39 PM // 13:39
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#24
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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basically, there is no point wasting an elite slot of wota because dagger crits are lolworthy and CA does a better job as IAS not to mention increased armor.
so MS/DB charges adren and spams sy! just as well and also kills shit. :>
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May 16, 2009, 01:43 PM // 13:43
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#25
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: Frontline Legion
Profession: Me/
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What it really comes down to is this: Why would you want the assassin to suddenly have 100 armor less than his team and be the juiciest target for all foes? Your job is to not get hit.
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May 16, 2009, 05:35 PM // 17:35
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#26
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Quote:
Originally Posted by smilingscar
What it really comes down to is this: Why would you want the assassin to suddenly have 100 armor less than his team and be the juiciest target for all foes? Your job is to not get hit.
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wrong!
What it really comes down to is this: Why dont you want to kill shit? Your job is to kill shit!
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May 28, 2009, 03:06 PM // 15:06
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#27
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Lion's Arch Merchant
Join Date: Aug 2006
Guild: wpg
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Quote:
Originally Posted by smilingscar
What it really comes down to is this: Why would you want the assassin to suddenly have 100 armor less than his team and be the juiciest target for all foes? Your job is to not get hit.
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I've been playing around with Save Yourself and I may be wrong but it seems to help me hold argo better. Throw in a few defensive skills and you're back in the old days of the tank holding argo while the rest of the team nukes the day lights out of em.
[For Great Justice!] [Golden Fox Strike] [Wild Strike] [Death Blossom] [Save Yourselves!] [Flashing Blades] [Critical Agility] [Dwarven Stability]
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Jun 01, 2009, 01:12 AM // 01:12
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#28
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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If WoTA was still 33% IAS, on areas with a lot of enchant removal I would consider running something like:
[Black Mantis Thrust][Wild Strike][Death Blossom][Way of the Assassin][Asuran Scan][Save Yourselves!][Brawling Headbutt]. Last slot twisting fangs or golden fang strike (no enchants though) to spike stuff down even faster.
Too bad WoTA got nerfed before the pve/pvp split balancing.
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Jun 01, 2009, 03:39 PM // 15:39
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#29
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Krytan Explorer
Join Date: Apr 2008
Guild: House of Myrthe (HoMe)
Profession: W/
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I'm not going to defend this particular build, but SY sins are perfectly viable (and in fact can often maintain SY more consistently than wars can). It's not a big deal if you suddenly have 100 less armor than the rest of the team because any halfway decent set of healers should be able to keep ONE team member alive (especially if they're not being attacked themselves).
Quote:
Originally Posted by smilingscar
What it really comes down to is this: Why would you want the assassin to suddenly have 100 armor less than his team and be the juiciest target for all foes? Your job is to not get hit.
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